All individual assets also seem drastically better than they were in previous games, and while there’s still a handful of elements that feel less polished, like the bike’s physics after a crash, the MotoGP franchise’s venture into the new generation of consoles is definitely a satisfying one. 60 frames per second that are smooth as butter across the board, very impressive use of HDR that renders weather effects and daytime changes simply beautiful, with in particular the orange lights of the sunset in Qatar that surprised me for effectiveness. Whereas last year’s title simply features a higher resolution for Xbox One X, MotoGP 21 also features a Series X|S version, and it’s immediately clear that it’s the real deal. Look at my shiny new bike!Īs someone who’s put a lot of hours into MotoGP 20, which at the time of writing this is part of Xbox Game Pass and Game Pass PC, it’s impossible not to notice how well the next-gen jump has been managed. The game looks and runs really great, a big step-up from the somewhat flat look of MotoGP 20. Let’s see if this is a corner they can ride smoothly or if it’s a high-side towards the gravel. After RIDE 4 and Monster Energy Supercross 4, MotoGP 21 becomes their third licensed bike game to join the Series X|S line-up, with notable visual upgrades and additions. Perhaps, one of their most satisfying experiences in recent years has been MotoGP 20, based on the highest categories of the worldwide motorbike races, from Moto3 all the way to MotoGP. Once again, we find ourselves talking about the legendary Italian studio Milestone, who are responsible for several licensed videogames about famous racing categories, regardless of the number of wheels the rides have.
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